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Monster monpiece vita censorship comparison
Monster monpiece vita censorship comparison






monster monpiece vita censorship comparison

Healer has an MP stat which dictates how many points of healing they can do, and buffer has an Int stat determining how much attack at 1:1 ratio they give to the unit in front of them. The first two are self explanatory with simple HP and Attack values, with ranged having the addition of a tile distance as attack range. There are eight different classes across four job roles: melee, ranged, healer and buffer. The mechanics on this are initially quite straightforward with a standard mana rule dictating the strength of a card you can summon through its cost. Players must summon units from cards and attempt to damage the opponent's HQ while at the same time defending their own. When battles occur, they take place on a 3x7 grid with an HQ at each side. At each spot various things can occur and these will either reward the player with items, cards, money or "rub points".

monster monpiece vita censorship comparison

The game is split into nations/regions and players move around the map from point to point. To be honest, after the first couple of amusing times it started to wear out its welcome and I really would have like to have a way to skip this mini game altogether, as the battle mechanics themselves are quite strategic and well-done. Since you can have up to 40 cards in your deck in a battle, you’ll naturally need to come back to this mechanic multiple times, especially as your opponents start growing in levels. You now use the mouse to click/drag, which retains some of the juvenile humor but not to the same degree.

#MONSTER MONPIECE VITA CENSORSHIP COMPARISON PC#

Of course, since they can’t expect PC owners to all have touch screens, the mini games are changed slightly in this release.

monster monpiece vita censorship comparison

The main callout of the PC version is that it's the non-censored version of the game, so if you skipped out on the original Western release due to the censorship, you won’t find any of that here. The controversy for the Western release came in the form of censorship with the more provocative card art (namely some of the 3rd and 4th-level cards) being stripped from the game and replaced with the 1st and 2nd-level art again. And since this is a Compile Heart game, of course the girls lose articles of their clothing in the process. Some of the other mini games differed, but the core idea remained the same - once you filled up the meter to a certain point, the card would level up. Instead of obtaining new cards or trading them with other players, instead they represented various monster girls leveling them up required you to turn the PlayStation Vita on its side and rub both sides of the device rapidly in a mini game. Back when Monster Monpiece originally released on the Vita, it gained some momentary infamy due to one of its core mechanics consisting of a rather…unique way of leveling up the cards you have in your collection.








Monster monpiece vita censorship comparison